Midnight Mayhem – The Drinking Board Game! [Download & Print for Free]

In Midnight Mayhem, the drinking board game, players are pitted against each other in a mad-dash to get home first! 

But, just like most sprawling metropolitan cities, the streets are filled with gangsters and police patrols, vigilantes and vermin, and endless twists and turns. And, your best friends might be your worst enemies…

So, will you make it home before it’s too late?

Midnight Mayhem - Board

Game Play & Rules

Each player starts with 5 lives. And, since this is a drinking board game, each time you take a shot or drink, you use a life and your health meter moves down one. Once you use up all your lives, you’re out!

You can use your drink or a shot glass to keep track of your lives on the health meter.

Players take turns rolling the dice to determine how many tile spaces they move. Movements are tracked using meeples. Meeples can be any unique small object. For example, scrabble letters or coins can be used.

Movement Tiles

There are 5 types of tiles that players can land on:

Free Space - Drinking Game

Free Space – No action is triggered.

Automatic Drink - Drinking Board Game

Automatic Shot/Drink – Take a shot/drink and move your health counter down one.

Risk - Drinking Game

Risk – Draw a Risk Card and follow the instructions (See details below).

Neighborhood - Drinking Game

Neighborhood – Draw a Neighborhood Card and follow the instructions (See details below).

Gang-Buster - Drinking Game

Gang-Busters – Re-roll the dice to determine which shot you must take from the Russian Roulette wheel (See Russian Roulette rules below).

Health - Drinking Game

Gain a Life – Move your health meter up one space.

Sewer - Drinking Game

City Sewer – Some tile spaces are connected with arrows. These represent city sewers. If you fall into a sewer, you must climb out where the sewer (arrow) ends.

Action Cards & Variants

Risk Cards

Risk cards can either move you forward or backwards, skip your next turn or force you to roll the dice to see if you have to take a shot. Place used risk cards into a discard pile.

Shuffle all risk cards and place them face down into a draw pile.

If there are no more risk cards from the draw pile, shuffle the discard pile and create a new draw pile.

Neighborhood Cards

Neighborhood cards are used to either force you or other players to drink, cancel actions played against you, gain a life, and so on.

Shuffle all neighborhood cards and place them face down into a draw pile

Some neighborhood cards must be played immediately, however others can be kept and played later at an opportune time.

Russian Roulette 

Just like a real run-in with the mob, sometimes you need to get lucky to stay alive…

If a player lands on a gang-busters tile, they must immediately re-roll the dice to determine which shot they must take from the Russian roulette wheel.

There are six shots: 5 are water, 1 is vodka. Once you take the shot, refill it with the same contents. Then, with everyone’s eyes closed, change the position of the shots. The next player then changes the position of the shots with everyone’s eyes closed. No one knows which shot is which!

Note: Only alcohol shots consumed due to the Russian Roulette wheel count towards a player’s health meter.

Variants: Instead of 5 water and 1 vodka shot, place a different alcohol in each shot glass. Or, replace the vodka shot with pickle juice or white vinegar.

End of Turn 

A player’s turn ends when they have completed all actions that are triggered by their movement(s).

So, for example, a player can roll the dice, move onto a risk tile and draw a risk card. The risk card then requires them to move two spaces forward. Moving two spaces forward, they land on a gang-busters tile, so then they would be forced to re-roll the dice to see which shot they need to take.

Then the next player’s turn begins, following the same game dynamics. 

Printing Instructions

The game board is printed on four (4) standard 8.5 x 11 sheets of paper.

  • Cut and then tape the sheets together along the blue lines.

The Russian Roulette wheel can be printed on an 8.5 x 11 sheet.

The health meters can be printed on an 8.5 x 11 sheet and then individually cut along the dotted lines.

Print two (2) copies of the Risk and Neighborhood Cards.

  • To help distinguish the cards, print each set on a different colored paper, preferably on pink and orange, if available.
  • Cut each card individually.

Download Link [Free]

Click here to download a free printable version for yourself.

Hopefully you and your friends enjoy this drinking board game. And if you do, please leave a comment or let me know if you have any recommendations!

Happy gaming [and drinking…]

1 thought on “Midnight Mayhem – The Drinking Board Game! [Download & Print for Free]”

  1. A classic game that’s fun to play with both family and friends, that requires some strategy and a little luck! While this game has a quality to fit into this quotes “just one game they said and started to play— that was yesterday”. Basically I love it

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